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UNSA Retribution // This page contains examples of the work I contributed to Call of Duty: Infinite Warfare as a Environment Artist at Infinity Ward. I was responsible for maintaining a high level of quality for a number of areas in the Retribution, a central hub world. Our environments are the result of hard work between multiple artists and most assets have been through many hands. In the shots below I have chosen areas that I was heavily involved in creating from designer blockout to final art quality.

Armory:

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Captains Quarters:

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Retribution Lounge:

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Evac Room:

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Hallway:

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Well Deck:

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Hangar Bays:

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Elevator:

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