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Layered Cliff

Oil Rig - Materials

The Last of Us Part I - Halloween Store

The Last of Us Part I - Halloween Store Materials

The Last of Us Part I - Boston Mall Power Off

The Last of Us Part I - Boston Mall Materials

The Last of Us Part I - Boston Mall Power On

The Last of Us Part I - Arcade

The Last of Us Part I - Hunter City Materials

The Last of Us Part I - Hunter City Underpass

The Last of Us Part I - Hunter City Camp

The Last of Us Part I - Hunter City Checkpoint Approach

The Last of Us Part I - Hunter City Maze

The Last of Us Part I - Hunter City Bookstore

Cobblestone Ground + Free Tutorial

Returnal - Helios Ship

Roses Really Smell Like....

Downtown West - Materials

Dirt Road

Mossy Cliff

Foliage

The Last of Us Part 2 - Infected Decoys

The Last of Us Part 2 - Infected Decoys Materials

The Last of Us Part 2 - Sewers

The Last of Us Part 2 - Ellie Flashback Ultimatum

The Last of Us Part 2 - Hospital

Substance Designer | Hallway

Scifi Door

Scifi Wall

Scifi Ceiling

Scifi Grate Flooring

Learn Squared - Substance Designer Essentials

River Bed Substance Designer Tutorial

Tiki

Space Station Cargo Rack

Thermal Insulation Panel

Shuttle Engine Nozzle

Space Station Outer Panel

Space Station Padded Fabric

Space Shuttle Heat Shield Tiles

Space Station Solar Array

Space Station Switch Board

Moon Crater

Space Station Fabric Outer Sheath

Space Station Thermal Padding

Space Station Storage Modules

Space Station Interior Compartment

Space Station Metal Panels

Cupola Module

Rubble Pile

Not the Bees!

Bees Breakdown

Substance Designer - Viking Axe

Viking Axe Breakdown

Forest Cobblestone

Cliff

Pebbles

Comic Con Brick Wall Demo

Stone Wall

Volcanic Rock

Moon

Iron Ore

Layered Cliff

Pebbles

Lava

Bark Sheet

Bark

Rubble

Sand

Mud

Hut Sticks

Cliff

Cliff

Quixel Mixer - Forest

Quixel Mixer - Desert

Quixel Mixer - Beach

Beneath the Waves - Beacon 01

Beneath the Waves - Beacon 02

Beneath the Waves - Beacon 03

Dekogon - Scale

Dekogon - Retro Clock

Dekogon - Beer Clock

Dekogon - Retro Table

Dekogon- Barrel

Ashes of Creation - Siege Materials

Ashes of Creation - Siege Material Breakdown

Ashes of Creation - Meteor

Ashes of Creation: Apocalypse - Tribal

Ashes of Creation - Under Realm Materials

Ashes of Creation - Under Realm

Ashes of Creation - Forest Dungeon

Ashes of Creation - Flood Dungeon

Ashes of Creation - Desert Dungeon

Lawbreakers - Grandview Props

Call of Duty: Infinite Warfare - Armory

Call of Duty: Infinite Warfare - Captains Quarters

Call of Duty: Infinite Warfare - Lounge

Call of Duty: Infinite Warfare - Evac Room

Call of Duty: Infinite Warfare - Well Deck

Call of Duty: Infinite Warfare - Hangar Bay

Metal Gear Solid V: The Phantom Pain - Gray Rampart

Planetside 2

Temple Run: Treasure Hunters - Hidden Grove

NVIDIA| Creating Detailed Foliage Textures in Substance Designer

NVIDIA| Create a Muddy Dirt Road Part 2: Road Spline

NVIDIA| Create a Muddy Dirt Road Part 1

NVIDIA| Vertex Painting In Unreal Engine 4

NVIDIA| Creating Mossy Wall Texture

NVIDIA| Creating Material Cracks

NVIDIA| Create Detailed Materials From Scratch & Height Maps

NVIDIA| Creating Tile Trim Textures

NVIDIA| Using The Flood Fill Node

NVIDIA| Create Stunning Tile Patterns

Experience Points -Tiki Breakdown | Career & Portfolio Advice

Experience Points - Substance Designer Enthusiast

The Learn Squared Podcast – Episode 13: Javier Perez

EXP Podcast Episode 14 | Business Side Of Art

Game Dev Discussion Ep : Javier Perez

3D World Magazine - Issue #308 - Create Art with Substance

3D Artist Magazine - Issue #126 - Not The Bees!

Lightbox 2019

GDC 2019

Substance Day Los Angeles 2018 | Gnomon + Allegorithmic

SDCC 18 Demo

Artist Spotlight: Javier Perez wins ArtStation contest using Quixel Suite 2

Beneath the Waves Challenge Prop Art Winners Interview

80.lvl Article - Forging Viking Axes in Substance Designer

80.lvl Article - Creating textures with Quixel Mixer

80.lvl Article - Environment Design for Online and Single Player Games

El Rancho