Creating a spline in Unreal for our Dirt Road material that can be found here:
https://www.artstation.com/artwork/xJN4B4
I’m honored to finally share with you all my contribution to the NVIDIA Creator Series.
I created a 12 part Substance Designer tutorial series, covering a wide range of topics from basic node usage, material authoring, and UE4 Integration.
Please keep a look out in the coming weeks for new videos.
Enjoy.