UNSA Retribution // This page contains examples of the work I contributed to Call of Duty: Infinite Warfare as a Environment Artist at Infinity Ward. I was responsible for maintaining a high level of quality for a number of areas in the Retribution, a central hub world. Our environments are the result of hard work between multiple artists and most assets have been through many hands. In the shots below I have chosen areas that I was heavily involved in creating from designer blockout to final art quality.