NVIDIA| Create Detailed Materials From Scratch & Height Maps
NVIDIA| Create Detailed Materials From Scratch & Height Maps

I’m honored to finally share with you all my contribution to the NVIDIA Creator Series.
I created a 12 part Substance Designer tutorial series, covering a wide range of topics from basic node usage, material authoring, and UE4 Integration.
Please keep a look out in the coming weeks for new videos.
Enjoy.

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